Project Prevent
Project prevent was a professional university project where I worked with a team of 7 others to create an educational game to warn young people about the dangers of cyber crime and how they might use their programming skills for good.
We worked with a team from the National Crime Agency on this project who helped steer the project in the right direction. They wished to use this project as a starting point to secure more funding for future videogame related projects.
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My role in this project varied, I worked as the team lead and game/level designer, I was involved with client communications and general team meets. As a game designer I confided a lot with my team and a lot of ideas really grew from there and the level design came naturally from gameplay decisions and mechanics in place. Unity was used for the creation of this project.